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Vol. 17  No. 21 Final Edition
Clovis Free Press

Monday June 12, 2000
New Media Bibliography of
The Clovis Information Technology
Endowment [CITE]
By Howard Hobbs, Ph.D.,
Valley Press Media Network President

I. The Virtual Universities bibliography sources:

Avgerakis, George and Becky Waring. "Industrial-Strength Streaming Video" New Media 7(12) (Sept. 22, 1997): 46-58 (http://www.newmedia.com/NewMedia/97/12/feature/Streaming_Video.html). - The state of the art of video for the web. Streaming video (playback in nearly real time instead of download-and-watch-later) has come of age. This article concentrates on reviewing 7 current video servers for the web, but it does mention other server-less options such as plugins for QuickTime and MPEG formatted video can take advantage of. Perhaps not surprisingly, the handy list showing numbers of different video formats on the web to date reveals the server-less formats far outrank the pricier server-based formats. Another irony revealed is that QuickTime, until recently authored only on Macintosh, is the most popular video type on the web, while none of the 7 web servers reviewed even run on Macs. Beyond the review, this article, with discussions of background, formats, and tips, will be very useful to bring you up to date on options for serving video from your website for distance learning, putting film resources online, or just viewing that oh-so-cool QuickTime panorama taken from the local university's bell-tower. -

Wilson, David L. "New California State Campus has Ambitious Plans for Technology" Chronicle of Higher Education XLIII(8) (October 18, 1996):23-24. -- With a focus on multi-disciplinary study and information technology, CSU Monterey Bay has been touted as an experiment in high technology learning. However, according to John C. Ittelson, director of distance learning, "getting people to do things differently is a process of seduction." Although it's early to draw conclusions, Wilson interviews a variety of faculty and students and finds at least some resistance to the plan: "too much email and voicemail," says one professor. Yet top administrators, including President Peter P. Smith, are committed to finding new ways to teach, and show no sign of retreat from their vision.

CONFU: The Conference on Fair Use (http://www.utsystem.edu/ogc/intellectualproperty/confu.htm) -- Spawned by the federal National Information Infrastructure project, the working group on Intellectual Property Rights convened the Conference on Fair Use: a meeting of stakeholders in copyright from content developers and publishers to end-users, universities, and libraries. This working group was charged with developing broadly accepted guidelines for fair use (free, educational use) of electronic resources, from databases to multimedia. Five areas were chosen to focus on: Distance Learning, Multimedia, Electronic Reserves, Interlibrary Loan, and Image Collections. The Multimedia and Images groups lead in reaching tentative agreements (all of which can be read online). The groups convened were not individuals, but rather professional organizations such as the College Art Association, the American Association of Museums, the Visual Resources Association, Association of Research Libraries, Association of American Publishers, and so on. This suite of documents deserves reading by anyone involved in electronic media for education at any level and anyone developing or distributing electronic resources. This is a very large group; but then again, this project will have equally large implications for these areas.

Wilson, David. L. "Campus 'intranets' Make Information Available to Some but Not All, Internet Users" Chronicle of Higher Education 62(47) (August 2, 1996): A15-A17. -- Higher education was the primary launching pad for Internet information systems (along with the defense industry), but higher education is just beginning to catch up the corporate sector in the development of "intranets." Where corporations have moved quickly to implement web-based internal services that are safe behind firewalls, higher education has moved more slowly, mainly due its open computing environment. The author explores several of the issues that arise when colleges seek to define who should and who should not have access to college intranets, and some of the technological challenges of distance learning and remote registration (to name just a couple issues). There's an interesting discussion of the downstream impact of choosing proprietary software (like Lotus Notes) over Internet software; and, according to many quoted, there's plenty of room for improvement in all the options.

Hitch, Leslie P. "Aren't We Judging Virtual Universities by Outdated Standards?" Journal of Academic Librarianship 26(1) (January 2000): 21. - An interesting look at the role of distance learning in the context of traditional university values. What it means to be learner centered and how we define the role of faculty in "teaching" or merely "training" students in the online environment, the outmoded concept of the credit hour as a means for defining and translating completed student work among and between institutions, as well as a good chunk of library issues - where the most significant appear to be not how and when to provide distance learners with information, but how to provide them with the necessary information literacy skills to help them plow through the ever growing quantities of information available to them online. Intriguing for the implications of library technology in contributing to the developing definitions of library user services in the increasingly online context of higher education.

Mendels, Pamela. "Study on Online Education Sees Optimism, With Caution" New York Times (January 19, 2000) (http://www.nytimes.com/library/tech/00/01/cyber/education/19education.html). - The pick of the crop from the recent New York Times Cybertimes features on education examines the University of Illinois-based Online Pedagogy Report (http://www.vpaa.uillinois.edu/tid/report/), the product of 16 tenured professors under the lead of John R. Regalbuto from the Unversity of Illinois at Chicago. The University of Illinois Online program (http://www.online.uillinois.edu/) appears to have provided considerable impetus for the study. In this short article, Mendels characterizes the group's results as at once cautious and optimistic, and lays out a few of their findings regarding various strengths and pitfalls of distance learning. Strengths included enhanced interactive multimedia capabilities in fields such as geometry, and increased dissemination of and participation in course material across the board. On the latter note, e-seminars, playing themselves out on electronic bulletin boards and e-mail lists, appear to foster broader-based written discussion, even among less outgoing students. The major discovered shortcoming comes as no surprise: a sense of digital alienation, which makes creating and maintaining a teacher-student bond difficult. Major cautions also come as no surprise: a full slate of distance learning courses engineered to provide a complete undergraduate or graduate program was deemed inappropriate, as was "excessive" class-size, ranging from 35 to 1000 students, depending on whom one consults.

II. The Multimedia bibliography sources:

Guernsey, Lisa. "Video technology transforms the teaching of art history." Chronicle of Higher Education 63(23) (February 14, 1997):A20-23. This article describes recent developments at Columbia University's Media Center for Art History. Faculty member Stephen Murray is using multimedia technology to teach history of architecture, with stunning results. This article includes a two-page spread of photographs of Amiens Cathedral, which students can navigate through in three dimensions. Although this approach is similar in appearance to advanced Computer Automated Design (CAD/CAM), it combines animation with design to enhance the quality of the learning experience.

CONFU: The Conference on Fair Use (http://www.utsystem.edu/ogc/intellectualproperty/confu.htm) -- Spawned by the federal National Information Infrastructure project, the working group on Intellectual Property Rights convened the Conference on Fair Use: a meeting of stakeholders in copyright from content developers and publishers to end-users, universities, and libraries. This working group was charged with developing broadly accepted guidelines for fair use (free, educational use) of electronic resources, from databases to multimedia. Five areas were chosen to focus on: Distance Learning, Multimedia, Electronic Reserves, Interlibrary Loan, and Image Collections. The Multimedia and Images groups lead in reaching tentative agreements (all of which can be read online). The groups convened were not individuals, but rather professional organizations such as the College Art Association, the American Association of Museums, the Visual Resources Association, Association of Research Libraries, Association of American Publishers, and so on. This suite of documents deserves reading by anyone involved in electronic media for education at any level and anyone developing or distributing electronic resources. This is a very large group; but then again, this project will have equally large implications for these areas.

Koopman, Ann and Sharon Hay. "Large-scale Application of a Web Browser" College & Research Libraries News 57(1) (January 1996): 12-15. -- Librarians at Indiana University- Purdue University Indianapolis (IUPUI) recount their experiences building a multiplatform, multimedia, integrated workstation using a World Wide Web browser as an interface. Providing access to muliple Internet sites, online catalogs, indexes/abstracts, video resources, personal storage space and communications, this new information system is the primary tool through which most students are delivered information. The authors describe the campus and library environment and the development process for establishing the library's information system. The long list of lessons learned which includes such sage advice as "design for long-term flexibility, assuming changes in technology will be the norm" or "graphics are not necessarily better than text" or "patron education was and continues to be paramount" should prove to be invaluable for any information professional participating in similar projects at their own institutions.

Reinhardt, Andy. "New Ways to Learn" Byte 20(3) (March 1995): 50-72 (http://www.byte.com/art/9503/sec7/art1.htm). -- This article covers the impact of new technology in learning, both in education and the workplace. The three areas of technology credited with the most impact are networking, multimedia, and mobile computing. The article also contains useful sidebars with case studies from NYU, Carnegie Mellon, and UCLA. The article is rife with statistics, and mentions briefly that in the race of educational institutions to utilize new technology as a means of reducing overall costs, we should take the time to consider how the technology is changing our audience as well as the way they learn, and not just the tools they learn with.

Wilson, David. "Teaching a Computer to Find and Retrieve Stored Images" Chronicle of Higher Education 40(7) (October 12, 1994): A20-21. -- One of the as yet unrealized promises of multimedia computing is to transform the image into something beyond a 'dumb' object into an integral part of the structure of the data for both storage and retrieval purposes. Currently, images are helpless objects, dependent on attached text to serve any purpose other than mere illustration. Alex Pentland of the conceptual- computing section of MIT's Media Laboratory has taken a first step toward liberating the digital image from its slavery to textual tags. Pentland has created a system whereby images can be searched visually; one starts with an image to finds 'hits' of similar images. His 'photobook' projects used faces as the experimental pool of images. And amazingly, when starting with one man's face and searching for similar ones, his system even found other photos of the subject's face when he was pictured wearing a false beard or with an altered expression. The implications for research in medicine, art history, and any field dealing with images are exciting to say the least.

DeLoughry, Thomas J. "Museums Go High-Tech" Chronicle of Higher Education. 40(3) (September 14, 1994):A47,A49. -- As an introduction to the world of information technology in museums, this article offers a brief, concise guide. It touches upon some of the salient issues facing museums using new technology, from the need to garner administrative commitment to improving services with technology, to the changing nature of the traditional, quiet, museum-going experience. A variety of approaches to using technology are covered, from a WWW site at the Krannert Art Museum [http://www.art.uiuc.edu/kam/] to a kiosk at the Michael C. Carlos Museum which allows visitors to "play" an ancient flute in the museum's collection by choosing various finger positions via a multimedia kiosk and hearing the resulting sound. One of the most useful parts of the article is the sidebar listing addresses of several museum efforts on the Internet. The article ends by making the point that new developments in the 'virtual museum' will not replace the traditional museum, but will draw new types of visitors and increase interest in the museums of the future.

Jerram, Peter. "Who's Using Multimedia" New Media 4(10) (October 1994):48-58. -- This article examines a recent survey, conducted by Dataquest, of businesses about their use of multimedia technology. Education and other non-profit markets are not well-represented, as this is a business survey, and neither is the market that is really fueling the multimedia industry: the consumer market. However this survey can be very useful in outlining the types of use multimedia is often put to most (presentations) and by which business type (manufacturing) and by what profession (engineers). The article is more than a series of statistics though, as it cites case studies of how six businesses have put multimedia to use, as well as delving into future trends such as video-conferencing and multimedia public kiosks. This article is an informative snapshot of the current forces driving the multimedia market; forces which can eventually affect everyone who uses multimedia technology.

Peterson, Norman, and Wilhelm, Laurn. "Multimedia in a Traditional Library Setting" Computers in Libraries 14(6) (June 1994):23-26 -- The main issue this article deals with is integrating information technology into the educational process. In a very clear manner, the authors explain that the first step should be to integrate this new technology into the education of teachers. To accomplish this, the education program at the University of Wyoming entered into a partnership with the library to provide a computer laboratory for students of education, and for pilot classes they may teach to local high school students. The crux as they saw it was that multimedia needed to be used as a tool in learning, and not necessarily a subject itself, nor as merely an add-on to traditional ways of educating. Seeing digital technology as a tool helped the decision to locate the laboratory where other learning tools are located: the library. Placing the tools within the library eased issues of access, and leveraged use of scarce computer resources among many programs. The article is very useful in its outline of the issues raised in integrating new technology into education, and as a guide for setting up an educational computer laboratory.

Lazarus, Anthony. "School's Out on CD-ROM: Private Developer Invests in Public Education" Digital Media 4(1) (June 8, 1994): 37. -- San Francisco State University's multimedia program has received an interesting arrangement for funding from a private CD-ROM publisher. the Interactivity Research Lab at SFSU recently entered into an agreement with Wadsworth publishing and Haukom Associates to produce 3 new CD-ROM titles based on their educational experience. The CD-ROM titles will cover an intro to multimedia, as well as designing and producing multimedia titles. The agreement is notable because it was not a grant that the university is using to fund a broad project, but rather each student and faculty member who works on the project will be compensated and share in the profit from sales. The titles may be marketed toward other institutions with multimedia programs, but will not be limited in focus to educational institutions. Of course this brings up the obvious issues of control over academic programs, and although private funding is nothing new to universities, this direct arrangement poses new implications as well as possibilities for new digital media programs. The actual titles produced will hopefully be of equal interest to this novel funding arrangement.

Mendels, Pamela. "Study on Online Education Sees Optimism, With Caution" New York Times (January 19, 2000) (http://www.nytimes.com/library/tech/00/01/cyber/education/19education.html). - The pick of the crop from the recent New York Times Cybertimes features on education examines the University of Illinois-based Online Pedagogy Report (http://www.vpaa.uillinois.edu/tid/report/), the product of 16 tenured professors under the lead of John R. Regalbuto from the Unversity of Illinois at Chicago. The University of Illinois Online program (http://www.online.uillinois.edu/) appears to have provided considerable impetus for the study. In this short article, Mendels characterizes the group's results as at once cautious and optimistic, and lays out a few of their findings regarding various strengths and pitfalls of distance learning. Strengths included enhanced interactive multimedia capabilities in fields such as geometry, and increased dissemination of and participation in course material across the board. On the latter note, e-seminars, playing themselves out on electronic bulletin boards and e-mail lists, appear to foster broader-based written discussion, even among less outgoing students. The major discovered shortcoming comes as no surprise: a sense of digital alienation, which makes creating and maintaining a teacher-student bond difficult. Major cautions also come as no surprise: a full slate of distance learning courses engineered to provide a complete undergraduate or graduate program was deemed inappropriate, as was "excessive" class-size, ranging from 35 to 1000 students, depending on whom one consults.

III. The Electronic Publishing bibliography sources:

Gasaway, Laura N. "Scholarly Publication and Copyright in Networked Electronic Publishing" Library Trends 43(4) (Spring 1995): 679-700. -- A very useful and informative article that surveys the current and impending broad changes in the way scholars have, do and will publish their works. The opening brief, yet detailed history of scholarly publishing does a good job of providing a context for the new role of electronic publishing in academics. As one might expect, much of the article is a discussion of copyright basics as it applies to the academic publishing world. This section provides an excellent overview of this complex issue.

Hickey, Thomas B. "Present and Future Capabilities of the Online Journal" Library Trends 43(4) (Spring 1995): 528-543. -- A sound, even-handed discussion of some of the primary issues facing the online journal. Hickey addresses his topic by providing lists of the advantages and disadvantages for several of the challenges, both general and specific, which surround the debate about the online journal. The treatment of the subject is broad enough that it addresses many of the same issues being debated concerning electronic publishing in general. It would serve well as a primer for anyone with a basic interest in the issues surrounding electronic publishing and in the direction it may be headed.

Ide, Nancy and Jean Veronis, ed. "The Text Encoding Initiative: Background and Contexts" Computers and the Humanities 29(1) (1995) -- In an effort to provide much needed 'background and context for the contents of TEI Proposal 3', Computers and the Humanities is dedicating three issues of Volume 29 to the Text Encoding Initiative. Parts I and II, General Topics and Document-wide Encoding Issues are covered in this first issue. The second issue will contain Part III, Encoding Specific Text Types, and the third, Part IV, Special Encoding Mechanisms. With a preface by Charles Goldfarb, inventor of SGML, and introduction by the editors of the triple issue, Ide and Veronis, this collection of papers introduces the Text Encoding Initiative and provides illuminating discussions of many topics essential to the TEI-conformant encoding of electronic texts. C.M. Sperberg-McQueen and Lou Bernard, the editors of the Guidelines for Electronic Text Encoding and Interchange, provide a good introduction to the guidelines, commonly referred to as TEI P3 (TEI Proposal number 3). This issue also contains the following papers: "The TEI: History, Goals, and Future" by Nancy Ide and C.M. Sperberg-McQueen, "What is SGML and How Does It Help?" by Lou Bernard, "Character Representation" by Harry Gaylord, "The TEI Header and the Documentation of Electronic Texts" by Richard Giordano and "Practical Considerations in the Use of TEI Headers in Large Corpora" by Dominic Dunlop. Taken as a whole, the triple issue promises to be a rich and valuable reference work.

Jacobson, Robert L. "'Fair Use' Impasse" Chronicle of Higher Education 41(49) (September 18, 1995): A20, A22. -- In another discussion about the conflict between copyright holders who want to restrict access to electronic information and professionals such as educators and librarians who seek to make information as widely available as possible, this article presents the issues associated with the concept of "fair use" in the electronic age. The author predicts that unless professionals from the academic community participate more actively in the debate, soon-to-be-issued Clinton Administration guidelines on copyright will favor the publishing industry thus threatening educational and scholarly interests.

Lancaster, F.W. "The Evolution of Electronic Publishing" Library Trends 43(4) (Spring 1995): 519-527. -- Offering a summary of the development of electronic publishing over the last 30 years, this article outlines four basic yet co-existent steps in the evolution of electronic publishing: 1) Using computers to generate conventional print-on-paper publications allowing new capabilities such as printing on demand or producing customized publications tailored to individual needs. 2) Distributing text electronically which is the exact equivalent of the paper version; this includes full-text articles available through commercial vendors such as DIALOG and projects such as TULIP which provide electronic access to text and graphics of journals which are also available in print form. 3) Distribution in electronic form of print publications providing "value-added" features such as search capabilities and data manipulation. 4) Generating publications that take advantage of such electronic capabilities as hypertext, hypermedia, sound and motion. In addition to outlining the history of electronic publishing, Lancaster provides an in-depth analysis of electronic journals and discusses sustainability of electronic journals and the role that they play in scholarship.

Lancaster, F.W. "Attitudes in Academia Toward Feasibility and Desirability of Networked Scholarly Publishing" Library Trends 43(4) (Spring 1995): 741-751. -- In a survey of university library directors and academic administrators, the author sought to determine attitudes toward the electronic distribution of scholarly publications. While university administrators felt that there were significant benefits associated with electronic publishing, it was widely felt that there were many obstacles to the academic community's ability to implement an electronic publishing network. Benefits associated with electronic publishing included the reduction of costs in disseminating electronic information, the potential for more timely publication of research articles, more effective current awareness through electronic profile matching, and the idea that academia could have greater control over its own research results therefore freeing itself from commercial interests. However, these benefits were outweighed by the fact that the administrators who were surveyed felt that academia is not well-equipped financially or technologically to support widespread networked scholarly publishing.

Weiss, Jiri. "Digital Copyright: Who Owns What?" New Media 5(9) (September 1995): 38-43 (http://newmedia.com/newmedia/95/09/fea/Digital_Copyright__Who_Owns_What_.html). -- Any library or museum involved in a digital media project has become, perhaps unwittingly, a developer and arbitrator, if not owner, of digital content. So, whether you are adding value to information in the form of a catalog, or creating primary source material in the form of an educational CD-ROM you need to be informed about digital copyright from all angles. This article is very helpful in that respect, outlining the issues and some proposed solutions (such as a copyright service bureaus as opposed to individual contracts). Also useful is the contact info for further reading, current projects, and groups mentioned in the article.

Penn State Imaging Committee. "Imaging for Process Improvement: Report of the Imaging Committee" [http://www.psu.edu/computing/imaging.html] -- This report outlines the recommendations to Penn State University administration on the use of imaging technology. The report covers administrative and business use as well as archiving and educational use of imaging. The report, laid out generally and with concise recommendations and considerations, serves as a useful reference as to how one university is planning for the long-range use of imaging.

Platt, Charles. "Interactive Entertainment: Who Writes It? Who Reads It? Who Needs It?" Wired 3(9) (September 1995): 145-149, 195-197 (http://www.wired.com/wired/3.09/features/interactive.html). -- As digital hypermedia (most notoriously as CD-ROMs and WWW sites currently) is adapted from research use to entertainment, the conundrum appears that hypermedia is well-suited to organizing access to layers of discrete research facts, even context, but it is less suited to storytelling or other linear forms of information most used for entertainment, and often pedagogy as well. This article explores the apparent rift between author and user control, asking whether user-control really equals user-engagement. Hypermedia is not trounced by any means, but rather implicit in the article is the suggestion that digital hypermedia, like cinema before it, needs to stop relying on previous-media modes of operation and invent its own. This article will be useful to anyone developing hypermedia interfaces for educational or entertainment use.

Schussler, Terry and Tim Tully. "Compression Tips for QuickTime Video: Codecs" New Media 5(9) (September 1995): 79-80 -- An intermediate level technical article about video compression codecs. The advantages and drawbacks of each codec built into QuickTime are outlined to help you decide which to select in your QuickTime editing software for your purposes (archiving video, playback for delivery, etc).

Lowry, Charles B., "Preparing for the Technological Future: A Journey of Discovery" Library Hi Tech Issue 51 13(3) (1995):39-54. -- Lowry, the university librarian at Carnegie Mellon University, examines several steps which are crucial for building the "virtual library" paradigm. Technologies which give users easy access to information and provide for user privacy and royalty tracking must be assembled. Bodies of substantive data must be digitized. Copyright laws need to support distributed electronic libraries and networked access. The success of the virtual library depends on the use of open systems and standards such as Z39.50 to promote interoperability. Searching results can be improved by moving from Boolean or keyword-based retrieval to natural language processing (NLP) which yields more precise results in searches of full-text databases. A subject-oriented approach to indexing Internet resources should be implemented. Libraries must migrate from traditional OPACS to GUI environments capable of the multimedia available. Some examples of how Carnegie Mellon is using information technology and NLP to build the foundations of the virtual library round out this informative article.

Weibel, Stuart L. "The World Wide Web and Emerging Internet Resource Discovery Standards for Scholarly Literature" Library Trends 43(4) (Spring 1995): 627-634. -- Weibel has penned one of the best overviews I've ever seen of the current benefits and future potential of the Web for scholarly communication and publishing. He outlines a set of problems relating to this technology and discusses ways of addressing them. Weibel's insight into the issues is remarkable, and is matched by a clear and engaging writing style. If you must limit your reading to only essential pieces, this article should top the list. If you are an information professional, you cannot afford to be ignorant of the issues Weibel so clearly and insightfully describes.

Weissinger, Nancy J. and John P. Edwards. "Online Resources for Internet Trainers" College & Research Libraries News 56(8) (September 1995): 535-539, 572. -- A bibliography of selected Internet training materials available over the Internet, this article provides a timely list of course materials that may be helpful in planning and constructing Internet training sessions or programs. It also lists references to online courses and tutorials that have been developed and made available on the Internet as well as a list of online reference sources and subject guides. Also included is a list of newsgroups and listservs of particular interest to Internet trainers.

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